//
//  WeaponEntity.h
//  pig
//
//  Created by shanshan on 10-6-8.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import "SSEntityView.h"

@interface WeaponEntityView : SSEntityView {

}

- (void)fireArrow;
- (void)fireStoneToPosition:(CGPoint)playerPosition;

@end
